Version 4.14.01.9088 of the ATI display drivers for Windows ME/9x. For all Radeon videocards.
Fixed in this driver:
- Playing a video using the RealOne Player no longer results in display
corruption and an error message being displayed by the RealOne Player
- Running the game Combat Flight Simulator 3 with 4x Anti-Aliasing
enable no longer results in texture corruption being displayed.
- Running the demo ATI-9700-NPRHatching with Anti-Aliasing enabled
at 2x and the display set to 1024x768 32bpp no longer results in corruption
being displayed on screen
- Selecting D3D 8.1 renderer in Nascar 2003 followed by selecting Replay
Studio in the main menu no longer results in the car having missing
textures.
- Setting the display to 1024x768 32bpp followed by changing the AGP
speed from 8x to 4x no longer results in the AGP speed not retaining
its setting
- Setting the Hardware Acceleration slider to None no longer results
in a reboot of the system and the settings not being retained
- A reboot is no longer required when making changes to the Wait for
Vertical Sync under the ATI Direct3D Tab
- Running the game Myth 3 with the display set to 1600x1200 and Full
Screen Anti-Aliasing set to 2x no longer results in corruption being
displayed when entering the Save game screen window
- Running the application There no longer results in segmentation
violation occurring when Pbuffer is enabled in the application
- Selecting a Daytona single race in the game Nascar 2003 beta with
OpenGL enabled no longer results in the system not responding.
- Running the OpenGl test found in Nascar 2003 Beta no longer results
in the system not responding.
- Running the 3D Winbench 2000 v1.1 Quality test for Anisotropic and
Linear Mipmap Anisotropic no longer reports the tests as Not Capable.
- The Windows 2000 display driver no longer requires two reboots of
the system to load
- Connecting a TV and enabling the TV as a secondary CRT with the display
set to 1024x768 16bpp no longer results in the DVD overlay not being
displayed on either the CRT or the LCD
- The 3D Pipes (OpenGL) screen saver no longer renders incorrectly
in preview mode when the display is set to 16bpp and FSAA is enabled
- Setting the display to 1024x768 32bpp and setting the TRUFORM option
to Application Preference in the ATI OpenGL tab no longer results in
the game Myth III not responding
- Switching between OTM Theatre Mode Settings in Clone Mode Options
no longer results in the apply button not becoming active
- Setting the display to 1024x768 32bpp and enabling Anti-aliasing
to 4x and running the game Harry Potter II no longer results in the
system not responding